Render Output Manager V2.0 for Modo
Render Output Manager V2.0 is a kit for Modo®, the powerful and flexible 3D modeling, texturing and rendering toolset from Foundry.
This plugin will allow you to manage all your Render Output in one click. You can create and edit in a second.
I think you go to love it :)
It is really easy to use.
New Main feature added in Vesion2.0:
- Add, Select or Delete Render Output in one click
- Add multi alpha mask in one click
- Tag [SCENENAME] the name of the current scene
- Versioning
- [PASS] tag, this get the name of the active passes
- Custom Naming, Gamma, Antialias, Premultiply option
- Save logs, save a text file on each folder which contains the name of the current scene use for the render
- Added: update Motion, Depth, AO with one click
V2.3.1
- Add V-Ray workflow
V2.3.2
- Fix error if you update from version 1.x
V2.3.2
- Fix error won't add a new render output
V2.3.3
- fix alt + read from render output old version
V2.3.4
- Fix error w'ont add a new render Output
- Fix renderOutput = scene.addItem('renderOutput') sometimes not work animore
V2.3.5
- Fix network \\ file destination
V2.3.6
- Fix network \\ file destination
V2.3.7
- Add Render Mask To Shader Tree Group Menu
V2.3.8
- Start python 3 compatibility
License Types
Two types of Licenses are available: Indie and Studio.
Both have the same exact functionalities, with no restriction: you can use it on unlimited nodes, for commercial products.
“Unlimited nodes” means that you can install it anywhere, and have multiple users working on multiple PCs at the same time.
The only difference is, if you are a company with a revenue above 500000 (500K) dollars/year*, you have to buy the Studio license.
*(Total Revenue. For different currencies, the averaged yearly conversion will apply).