Mesh Asset Updater V1.0 For Modo
Mesh Asset Updater V1.0 is a kit for Modo®, the powerful and flexible 3D modeling, texturing and rendering toolset from Foundry.
This plugin will allow you to update all your Mesh Asset in one click. Thanks to the "Tag Link" the plugin finds all the objects that have to be updated, even if the hierarchy has completely changed :)
also it will copy the objects that are missing in the destination hierarchy.
if you are afraid to use the function "import by reference" this plugin is for you.
it allows to easily update an object that contains hundreds of pieces, and even if the hierarchical changes
This plugin does not copy objects but only polygons. which allows to keep all the settings of the destination such as animation, deformation etc ...
I think you go to love it :)
And It's really easy to use.
New Main feature :
- Update all your mesh asset in one click.
- Copy missing mesh to your destination hierarchy.
- Update Multi duplicated asset in your scene in one click
- Update Selected Multi duplicated asset in your scene in one click
-
re-assign easly the link between the source and destination
- Update easly just one Mesh by selecting src / dest
UPDATE:
V1.0.3 - add "yest to all" when copy mesh to the destination
License Types
Two types of Licenses are available: Indie and Studio.
Both have the same exact functionalities, with no restriction: you can use it on unlimited nodes, for commercial products.
“Unlimited nodes” means that you can install it anywhere, and have multiple users working on multiple PCs at the same time.
The only difference is, if you are a company with a revenue above 500000 (500K) dollars/year*, you have to buy the Studio license.
*(Total Revenue. For different currencies, the averaged yearly conversion will apply).